Hi! I'm Rafael. I'm a Postdoctoral Fellow at University College of London, and a collaborator of CMIC in Wellington New Zealand, which means I have meetings at really weird hours. Previously, I studied at Técnico Lisboa (where I also received my BSc, MSc and most recently, my PhD in Information Systems and Computer Science). There, I worked with the Visualization and Intelligent Multimodal Interfaces Group at INESC-ID Lisbon. Current interest topics are image and video-based rendering, 3D reconstruction, real time rendering, and XR.
For more details about who I am, what I like, and what I do, I'd encourage clicking the social networks referenced near my portrait or in the contacts section. They will do a better job than some words here. For anything else, you can send me a nice e-mail which will be replied as soon as I hit F5 on Gmail waiting for those journal paper reviews.
PS: If you landed here looking for my GitHub or software for some paper I have been involved in and you did not find it, check again soon, or send me an e-mail. For works I have been involved with other people, you can try Vimmi3D GitHub page.
Projects and Labs
"Gait training using smart insoles and immersive reality technologies (XR)" is a new project funded by the sfti challenge in New Zealand. I'm working now remotely as an external advisor to Nadia Pantidi, who is the Principal Investigator at CMIC.
CMIC is a lab funded by the TEC in New Zealand, with a focus on Industry collaboration and commercialization. There, I worked mainly in sesveral small projects with japanese partners Square ENIX and IMAGICA on several projects related to their production pipeline. I also collaborated with the XR researchers in the lab in teleconferencing.
Blackbox was an interdisciplinary ERC-funded project hosted by FCSH-UNL from September 2014 to 2019. On this project, I was mostly interested in the capture and representation of information of the human performers, which goes through point-cloud data capture and rendering, and building technology that will help people from different areas draw conclusions about the deeper meaning of what is there represented.
REngine was a short-term collaboration with the IT-medex to develop a Unity3D solution for volume rendering (3D Textures) and surface rendering (meshes). The goal was visualizing volume data reconstructed from medical images (CT, MRI, etc), and render using a raymarching shader.
Machinima Storyteller was a project funded by beActive with the goal of creating a Machinima from an input movie script, in an interactive environment where a game-like experience could be later developed. It was developed using Unity3D, with intelligent agents doing the interpretation of the parts.
Target was a serious game project focused on conflict resolution in business scenarios. I developed part of the the AI component of the platform.
Teaching two different group of students, supervising an OPENGL 2.0 / C++ project.
CommunicationsComputer Entretainment Developers Conference, CEDEC2020, Yokohama, Japan. "Mesh Reduction Struggles/メッシュリダクション四苦八苦"
Voice Interaction for Augmented Reality Navigation Interfaces with Natural Language Understanding J Zhao, CJ Parry, RK dos Anjos, C Anslow, T Rhee International Conference on Image and Vision Computing New Zealand [ieee] [pdf]
Experiencing Choreographed 4D Visuals in a VR Dance Installation S Jürgens,C Fernandes, RK dos Anjos Performance Research,A Journal of the Performing Art, Volume 25, 2020 - Issue 4: On Hybridity [Taylor Francis] [pdf]
LINACVR: VR Simulation for Radiation Therapy Education H Bannister, B Selwyn-Smith, A L.Wilson, D Medeiros, RK dos Anjos,C Anslow, B Robinson,Aidan Leong, Paul Kane The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI '19) [acm] [pdf]
Dynamic Occlusion Handling for Real-Time AR Applications J Jorge, R Silva, RK dos Anjos The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI '19) [acm] [pdf]
Adventures in Hologram Space: Exploring the Design Space of Eye-to-eye Volumetric Projection-based Telepresence RK dos Anjos, M Sousa, D Mendes, D Medeiros, M Billinghurst, Craig Anslow, J Jorge 25th ACM Symposium on Virtual Reality Software and Technology (VRST '19) [acm] [pdf] [video]
Anatomy Studio: a Tool for Virtual Dissection Through Augmented 3D Reconstruction E Zorzal, M Sousa, D Mendes, RK dos Anjos, D Medeiros, S Paulo, P Rodrigues, J Mendes, V Delmas, JF Uhl, J Mogorrón, J Jorge, DS Lopes Computers & Graphics [elsevier] [pdf]
WARPING DEIXIS: Distorting Gestures to Enhance Collaboration M Sousa, RK dos Anjos, D Mendes, M Billinghurst and J Jorge ACM Conference on Human Factors in Computing Systems (CHI), 2019 [acm] [pdf] [video] [presentation]
Keep my head on my shoulders! Why third-person is bad for navigation in VR D Medeiros, RK dos Anjos, D Mendes, J Pereira, A Raposo, J Jorge VRST'2018 - ACM Symposium on Virtual Reality Software and Technology [acm] [video] [pdf]
Three-Dimensional Visualization of Movement Qualities in Contemporary Dance RK dos Anjos, CS Ribeiro and C Fernandes Proceedings of the 5th International Conference on Movement Computing, 10 [acm] [video] [pdf]
Assessing the usability of tile-based interfaces to visually navigate 3-D parameter domains DS Lopes, RK dos Anjos and J Jorge International Journal of Human-Computer Studies, 118 [elsevier] [video] [pdf]
Virtual Reality Annotator: A Tool to Annotate Dancers in a Virtual Environment CS Ribeiro, RK dos Anjos and C Fernandes Part of the Lecture Notes in Computer Science book series (LNCS, volume 10605) [springer] [pdf]
Creepy Tracker Toolkit for Context-aware Interfaces M Sousa, D Mendes, RK dos Anjos, D Medeiros, A Raposo, A Ferreira, J Pereira and J Jorge ACM Interactive Surfaces and Spaces (ISS), 2017 [acm] [video] [github] [pdf]
Transposing Formal Annotations of 2D Video Data into a 3D Environment for Gesture Research V Evola, CS Ribeiro, J Skubisz, RK dos Anjos, International Society for Gesture Studies (ISGS) 2016, 45 [isgs] [pdf]
3d annotation in contemporary dance: enhancing the creation-tool video annotator C Ribeiro, RK dos Anjos, C Fernandes, JM Pereira Proceedings of the 3rd International Symposium on Movement and Computing, 41 [acm] [pdf]
Home through e-mail for now :)
email: r.anjos at ucl.ac.uk